tasly 1 Posted December 21, 2009 Okay, I have this cool ding that is a circle with many small circles surrounding it. My question is this; how can I most effectively use my time to make the smaller circles "combine" so that there are not tiny crescent shaped cutouts in between them? I attached the file so that you can zoom in and see what I am refering to. Thanks for any help. I do know that 'combine' won't work because they are all considered ONE object, but splitting them makes a mess of it! Sunny multi circle ding.EPS multiple rings ding.SBD multi circle ding.EPS multiple rings ding.SBD Share this post Link to post Share on other sites
Buggie Pilot 4 Posted December 21, 2009 Is this what you are looking for ? multiple_rings_ding.SBD multiple_rings_ding.SBD Share this post Link to post Share on other sites
tasly 1 Posted December 21, 2009 Yes, yes, yes!! I think I see how you did it... Did you create a 'break' in each circle and then 'join' them, or is there a simpler way? Thank you so VERY much!! I thanks for any tips on how to do it myself in the future:) Sunny Share this post Link to post Share on other sites
deth502 39 Posted December 21, 2009 what about using the "expand" to slightly enlarge them, then "weld"?? Share this post Link to post Share on other sites
Buggie Pilot 4 Posted December 22, 2009 There could be a better way, but this is not as hard as it seems; 1.) select all then spit objects ........ [this separates all objects for a later weld] 2.) select 3 large center circles and edit / lock objects....... [ this keeps future selections from grabbing more than you want when you select things later] 3.) select small circles and combine (make sure you get all 3 of each) ... you gotta get all 16 I did them 1 by 1 ... you might be able to do more than one at a time {( theres your combine}) ... [this cleans the small circles up for the weld] 4.) select all 16 small circles and punch / weld That should do it ! ____________________________________________________________________________________ (Insert any disclaimer on the line provided above about trying this while drinking enjoying Scotch! ) Share this post Link to post Share on other sites
Guest Posted December 24, 2009 There could be a better way, but this is not as hard as it seems; 1.) select all then spit objects ........ [this separates all objects for a later weld] 2.) select 3 large center circles and edit / lock objects....... [ this keeps future selections from grabbing more than you want when you select things later] 3.) select small circles and combine (make sure you get all 3 of each) ... you gotta get all 16 I did them 1 by 1 ... you might be able to do more than one at a time {( theres your combine}) ... [this cleans the small circles up for the weld] 4.) select all 16 small circles and punch / weld That should do it ! ____________________________________________________________________________________ (Insert any disclaimer on the line provided above about trying this while drinking enjoying Scotch! ) Couldn't have said it better myself. Thanks for helping out Buggie. Share this post Link to post Share on other sites
Jay2703 704 Posted December 24, 2009 I did it about the same way but instead of locking objects, I use "horizontal nudge" to move things out of the way then back. You the nudge distance in the lower right of the screen then use the left or right arrow keys to move what is selected that amount. I made a short video. http://screencast.com/t/OGMyNDBj Jay Share this post Link to post Share on other sites
tasly 1 Posted December 24, 2009 Thanks for all the detailed tips everyone! I will have to open the original and practice this method myself:) Sunny Share this post Link to post Share on other sites
Guest HowardI Posted December 24, 2009 Some great advice in here! I learn a lot from this place. Keep up the fantastic work everyone! Howard Irwin Support Specialist US Cutter 425-481-3555 888-298-8143 - Option 2 Share this post Link to post Share on other sites