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Wessidewb

Creating Templates and outlines

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I am in the process of creating outlines for the purpose of skinning. I was wondering if anyone had a quicker more effective workflow for this?

I have about 6 outlines made up and i need them to be less time consuming, thank you in advance

 

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Im lost to what you are asking. Skinning as in an animal?

 

Creating "outlines" is easy....select all and (Adobe Illustrator) "shift>control>O" or on the menu bar "Type>Create Outlines"...

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I have been drafting on paper, taking measurements, Digitize, test print, test fit, make adjustments.....

 

 

 

make sense?x360s-chunky.jpg

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For small stuff sometimes you can scan the whole thing and then build from there. I did this on a set of Wii remotes. 

 

For wrapping the whole thing you definitely will have more time involved. 

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Templates take lots of trial and error. If you can, I would print the templates on paper first to compare size instead of wasting a bunch of material and time weeding. No good way of creating from scratch except to measure 10 times and then remeasure 10 more if it doesn't fit correctly lol. 

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A lot of skin templates are also available online - I have the skin templates for most older gaming systems and iPhones - never used most of them so I never bought the newer versions...

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From experience of doing designs and templates of automotive stuff, what has worked the most is using tape. Tape the item with roughly 2 layer of tape (just going over it twice) and then using a razor blade, cut where the ends would be if you were to make a template. Then flatten and scan the result. Difficult to explain in text and when I get back home next week, I will try and make a tutorial video. I hope this helps in the meantime. Something to try too.

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